

For example, to if one is tired of unintentionally hitting F12, he or she can simply disable it.īelow is a list of the default key mappings within the BZFlag client. To un-bind a key, just place a hash(#) at the front of the line, or remove the line completely.

This will make it so you can fire and lock-on with GM with the same button. BZFlag exposes an API via its server process to allow for custom behavior and game modes to exist on maps.
OBZERVER TUTORIAL BZFLAG HOW TO
Heres how to build on the respective systems: Windows Linux macOS Server Plug-in API. You can also bind one key with two funtions: BZFlag is a open source game that is available on all three major operating systems. (Don't do this.) bind F down "set linedradarshots 65" This is much easier than having two keys to switch between two options. The second line toggles linedradarshots between 65 and 10. The first line toggles the length of shots on the radar between 65 and an implied 0. One can also use the toggle keyword instead of set to have a key toggle two options:īind F down "toggle linedradarshots 65 10" However, some of the options, like radarsize need an additional function call that is only called via the options menu, and as such cannot be altered with this method. One can use this template to set any of the options in the config file. And finally, the action is what will be triggered.įor example, the following binding sets displayRadarRange, or how far the radar is zoomed, to 0.12, when the key '`' is pressed.

If it is set to up, for example, if will only trigger when they key or button is released. The press will be one of up, down, or both. The double quotes are necessary if there are spaces. The event is the key or button that was pressed (or a combination of keys) such as F or "Shift+Page Up". The standard format for binding a key is as follows: One can bind custom keys outside of those given in the in-game GUI. Hint: To always have a black sky set latitude 90 (north pole) or -90 (south pole) for winter/summer respectively. Latitude and longitude set the latitude and longitude for BZFlag's sky rendering system. You can hand-edit your config to give you longer shot lengths. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators.

While this option is set-able through the in-game GUI, you can only set this setting up to 10 via the GUI. Linedradarshots sets how long shots are on the radar.
